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The game style is a randomly generated action 2D platform shooter with heavy Rogue-like elements.
During the game you have to collect all the pictures of self-development, and each picture adds an important detail to your house, until eventually the house becomes, from a scary place to a beautiful and neat place.
The stages are composed of rooms scattered by their algorithms so that each time you play a whole new game a lot of enemies and bosses in the game you collect items that drop you special abilities.