Kinguin logo

Welcome home, player!

By clicking Continue with Google or Facebook, you agree to Kinguin's Terms & Conditions and Privacy Policy, also to NFT Terms & Conditions and NFT Privacy Policy.

New to Kinguin?
Sign up now!
  • FAQ
(0 Reviews)
Platform
Steam
Edition

NIMBY Rails EU Steam Altergift

Sold by
wildboy
90.58% of 108733 ratings are superb!
Your transaction is secure
We're working hard to protect the security of your payments. We have a dedicated Fraud Prevention and Response Department working 24/7 to ensure safe transactions. We have implemented custom systems to screen out potential scammers and we have partnered with Ravelin, one of the world's best fraud prevention platforms. We don't share your payment details with third-party sellers and we don't sell your information with others.
Key activation
notes
Languages
Recommend this game and earn$1.22or more per sold copy.Join in 3 minutes
This is a restricted product and it can be activated and played ONLY in Europe
Delivery time: up to 12h
Release date: 26/01/2021

NIMBY Rails is a management sandbox for railways you build in the real world. Design train tracks, set up lines, and get that stock rolling to make money and serve the needs of the population. Do you have strong opinions on rail projects and want to test your own ideas? This game was made for you.

  • The world is your canvas. Design and play on a fully detailed real world map with 1cm resolution. A rail link from Lisbon to Shanghai? Anchorage to Buenos Aires? Cape Town to Rabat? Why not!
  • Your tracks will need to respect real, existing roads and streets. Too many crossings may make your designs not viable.
  • Streamlined circulation mechanics so you don't get bogged down by the details. Build and run a large network easily.
  • Trams, subways, commuter, regional and high speed trains. Tunnels, viaducts and ground tracks with a variety trade offs on the environment, train speed, and your company wallet.
  • Simulated train and station demand, down to simulating individual passengers. Passengers can, and will, engage in train trips that make them board multiple trains, waiting in transfer stations.
  • Demand flow based on time of day and time of week, with time zone support. Find it boring when night time comes and the stations are deserted? No problem, start a new line ten time zones away.
  • Passengers will continuously rate their experience based on the trip time and the fares you impose on them, with effects on the demand of the stations they visit.
  • Single player and offline first.
  • Optional cooperative multiplayer: build together in real time with friends and others you invite to your hosted server session.
Product Rating